Wednesday 17 April 2013

Mari melatih otak...


Salam...

Hai u olls... da hmpr smgu xupdate post...well, a lil bit busy lately...but then, ak still gatai nk post entry... mengantuk + penat gle smp xde ms nk post...akhirnya arini dapat la ak post something setelah ak bantai tido awal gle smlm...so, arini ad la tenaga skit...plus internet ni pn ok plak mlm ni...hehe...

okay2 stop membebel!!! entry kali ni??? hurm... korg pernah x men game 'Brain Challenge'? haa...kali ni ak nk share sal natang ni... 


::BRAIN CHALLENGE::

ak start men game ni thn bila ek?? lama da...tp br2 ni ak install blk sb rsnya kepala otak ni da lama sgt xbekerja...hehe... ap yg menarik sal game ni? game ni mmg mencabar la... manusia dikatakan hanya menggunakan 10% akal fikiran mereka... so kalo korg nk tau korg guna brp %, korg men la game ni...
memula nk men tu dia akn uji dulu tuk tau takat mana pemikiran kita... dlm kata len, brp persen kita guna otak kita tuk setlekn mslh yg diberi... ak pn try la...then result dia??? ngeee~~ ak gn 10% je... pastu br la ad training tuk pastikan kita guna otak kita setiap hari...alhamdulullah, skrg ni ak da 40%... tgk mmg sikit, tp kalo korg men, korg tau la betapa sshnya nk naikkan ke 40% tu... skrg ni pn ak da bz da, so da jrg2 men game ni...kalo dulu setiap ari bk sb nk tgk progress... ni kalo men blk ni mau xgerak2...duk la takuk 40% tu...huhu...


 ni version 1st...skrg ni ak xpsti da version brape...hehe...


okay, utk lebih details korg leyh g kat website ni:



  • Logic: This area challenges you to figure out patterns. For example, in the Balance activity, you’re presented with a series of scales containing different objects and you must deduce which one is the heaviest.
  • Math: In addition to arithmetic problems, activities in this area also include such games as Trout Route, which presents you with a grid full of numbers. From the starting position, you must take the calculation presented and figure out the correct route. For example, if your starting position is 20 and the calculation is -4, you should next move to the box that says 16.
  • Memory: How well do you retain short-term information? Games in this area include Traveling, which shows you a route and asks you to recreate it.
  • Visual: The goal here is to process information and complete a related task as fast as possible. In Mosaic, for example, you must recreate patterns as they’re shown to you.
  • Focus: This area is similar to Visual, but you must respond to a fluid situation. For instance, Bouncing Ball presents you with multiple bouncing balls, and you must quickly select the one that’s bouncing the highest.
  • Creativity: Unwind with a freeform activity, such as Color Maze, in which brain cell fairies travel through four mazes connected by a bridge. Move the bridge to allow the fairies to cross from one maze to another. When they run into each other, they take on new colors and continue their journey. If the bridge isn’t there when they complete the maze, they disappear and a new one of the same color starts from the beginning.

Yg kat ats ni dr website yg sama... so at least korg dapat la tau skit cmne game ni... mmg baik tuk otak kita la...try la...hehe... dr xde ap2 nk wat tu, bleh la asah minda sket kn...

ok la korg...da lewat ni... sok ak nk g skola plak... so, see u in next entry... 
~Auf Wiedersehen~




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